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Toys & Games in South Korea

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Restricted to one authorized user; Open on 1 PC/ mobile / Tablet only.
Print Option: No
Copy Option: No
Download Option: No
Deliverable Format : PDF viewable on the website via username

Site License
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Details

Toys & Games in South Korea

Summary

Toys & Games in South Korea industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Essential resource for top-line data and analysis covering the South Korea toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

- The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.

- The South Korean toys & games market had total revenues of USD 2,178.1m in 2017, representing a compound annual growth rate (CAGR) of 3.6% between 2013 and 2017.

- Online pure-play retailers account for the largest proportion of sales in the South Korean toys & games market in 2017, sales through this channel generated USD 400.3m, equivalent to 18.4% of the market's overall value.

- The country's economy has undergone a period of transformation and healthy growth in the recent past and this has helped to spur retail markets such as this.

Scope

- Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in South Korea

- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in South Korea

- Leading company profiles reveal details of key toys & games market players' global operations and financial performance

- Add weight to presentations and pitches by understanding the future growth prospects of the South Korea toys & games market with five year forecasts

Reasons to buy

- What was the size of the South Korea toys & games market by value in 2017?

- What will be the size of the South Korea toys & games market in 2022?

- What factors are affecting the strength of competition in the South Korea toys & games market?

- How has the market performed over the last five years?

- How large is South Korea's toys & games market in relation to its regional counterparts?

READ MORE

Table Of Content

Scope

Table of Contents

Executive Summary 2

Market value 2

Market value forecast 2

Geography segmentation 2

Market rivalry 2

Market Overview 7

Market definition 7

Market analysis 7

Market Data 8

Market value 8

Market Segmentation 9

Geography segmentation 9

Market distribution 10

Market Outlook 11

Market value forecast 11

Five Forces Analysis 12

Summary 12

Buyer power 14

Supplier power 15

New entrants 17

Threat of substitutes 19

Degree of rivalry 20

Leading Companies 21

E-MART Inc. 21

Lotte Shopping Co., Ltd. 22

Shinsegae Co.,Ltd 25

Macroeconomic Indicators 28

Country data 28

Methodology 30

Industry associations 31

Related MarketLine research 31

Appendix 32

About MarketLine 32


List Of Figure

List of Tables

Table 1: South Korea toys & games market value: USD million, 2013-17

Table 2: South Korea toys & games market geography segmentation: USD million, 2017

Table 3: South Korea toys & games market distribution: % share, by value, 2017

Table 4: South Korea toys & games market value forecast: USD million, 2017-22

Table 5: E-MART Inc.: key facts

Table 6: Lotte Shopping Co., Ltd.: key facts

Table 7: Lotte Shopping Co., Ltd.: key financials (USD )

Table 8: Lotte Shopping Co., Ltd.: key financials (KRW)

Table 9: Lotte Shopping Co., Ltd.: key financial ratios

Table 10: Shinsegae Co.,Ltd: key facts

Table 11: Shinsegae Co.,Ltd: key financials (USD )

Table 12: Shinsegae Co.,Ltd: key financials (KRW)

Table 13: Shinsegae Co.,Ltd: key financial ratios

Table 14: South Korea size of population (million), 2013-17

Table 15: South Korea gdp (constant 2005 prices, USD billion), 2013-17

Table 16: South Korea gdp (current prices, USD billion), 2013-17

Table 17: South Korea inflation, 2013-17

Table 18: South Korea consumer price index (absolute), 2013-17

Table 19: South Korea exchange rate, 2013-17


List Of Table

List of Figures

Figure 1: South Korea toys & games market value: USD million, 2013-17

Figure 2: South Korea toys & games market geography segmentation: % share, by value, 2017

Figure 3: South Korea toys & games market distribution: % share, by value, 2017

Figure 4: South Korea toys & games market value forecast: USD million, 2017-22

Figure 5: Forces driving competition in the toys & games market in South Korea, 2017

Figure 6: Drivers of buyer power in the toys & games market in South Korea, 2017

Figure 7: Drivers of supplier power in the toys & games market in South Korea, 2017

Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in South Korea, 2017

Figure 9: Factors influencing the threat of substitutes in the toys & games market in South Korea, 2017

Figure 10: Drivers of degree of rivalry in the toys & games market in South Korea, 2017

Figure 11: Lotte Shopping Co., Ltd.: revenues & profitability

Figure 12: Lotte Shopping Co., Ltd.: assets & liabilities

Figure 13: Shinsegae Co.,Ltd: revenues & profitability

Figure 14: Shinsegae Co.,Ltd: assets & liabilities

Licence Rights

Single User License:
Report can be used by individual purchaser only

Site License: 
Report can be shared by unlimited users within one corporate location, e.g. a regional office

Corporate User License:  
Report can be shared globally by unlimited users within the purchasing corporation e.g. all employees of a single company

Section Purchase

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Products and Companies

Products

Toys & Games, MarketLine, South Korea


Companies

E-MART Inc.

Lotte Shopping Co., Ltd.

Shinsegae Co.,Ltd

Company Profile

Company Profile Title

Toys & Games in South Korea

Summary

Toys & Games in South Korea industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Essential resource for top-line data and analysis covering the South Korea toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

- The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.

- The South Korean toys & games market had total revenues of USD 2,178.1m in 2017, representing a compound annual growth rate (CAGR) of 3.6% between 2013 and 2017.

- Online pure-play retailers account for the largest proportion of sales in the South Korean toys & games market in 2017, sales through this channel generated USD 400.3m, equivalent to 18.4% of the market's overall value.

- The country's economy has undergone a period of transformation and healthy growth in the recent past and this has helped to spur retail markets such as this.

Scope

- Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in South Korea

- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in South Korea

- Leading company profiles reveal details of key toys & games market players' global operations and financial performance

- Add weight to presentations and pitches by understanding the future growth prospects of the South Korea toys & games market with five year forecasts

Reasons to buy

- What was the size of the South Korea toys & games market by value in 2017?

- What will be the size of the South Korea toys & games market in 2022?

- What factors are affecting the strength of competition in the South Korea toys & games market?

- How has the market performed over the last five years?

- How large is South Korea's toys & games market in relation to its regional counterparts?

READ MORE

Scope

Table of Contents

Executive Summary 2

Market value 2

Market value forecast 2

Geography segmentation 2

Market rivalry 2

Market Overview 7

Market definition 7

Market analysis 7

Market Data 8

Market value 8

Market Segmentation 9

Geography segmentation 9

Market distribution 10

Market Outlook 11

Market value forecast 11

Five Forces Analysis 12

Summary 12

Buyer power 14

Supplier power 15

New entrants 17

Threat of substitutes 19

Degree of rivalry 20

Leading Companies 21

E-MART Inc. 21

Lotte Shopping Co., Ltd. 22

Shinsegae Co.,Ltd 25

Macroeconomic Indicators 28

Country data 28

Methodology 30

Industry associations 31

Related MarketLine research 31

Appendix 32

About MarketLine 32


List Of Figure

List of Tables

Table 1: South Korea toys & games market value: USD million, 2013-17

Table 2: South Korea toys & games market geography segmentation: USD million, 2017

Table 3: South Korea toys & games market distribution: % share, by value, 2017

Table 4: South Korea toys & games market value forecast: USD million, 2017-22

Table 5: E-MART Inc.: key facts

Table 6: Lotte Shopping Co., Ltd.: key facts

Table 7: Lotte Shopping Co., Ltd.: key financials (USD )

Table 8: Lotte Shopping Co., Ltd.: key financials (KRW)

Table 9: Lotte Shopping Co., Ltd.: key financial ratios

Table 10: Shinsegae Co.,Ltd: key facts

Table 11: Shinsegae Co.,Ltd: key financials (USD )

Table 12: Shinsegae Co.,Ltd: key financials (KRW)

Table 13: Shinsegae Co.,Ltd: key financial ratios

Table 14: South Korea size of population (million), 2013-17

Table 15: South Korea gdp (constant 2005 prices, USD billion), 2013-17

Table 16: South Korea gdp (current prices, USD billion), 2013-17

Table 17: South Korea inflation, 2013-17

Table 18: South Korea consumer price index (absolute), 2013-17

Table 19: South Korea exchange rate, 2013-17


List Of Table

List of Figures

Figure 1: South Korea toys & games market value: USD million, 2013-17

Figure 2: South Korea toys & games market geography segmentation: % share, by value, 2017

Figure 3: South Korea toys & games market distribution: % share, by value, 2017

Figure 4: South Korea toys & games market value forecast: USD million, 2017-22

Figure 5: Forces driving competition in the toys & games market in South Korea, 2017

Figure 6: Drivers of buyer power in the toys & games market in South Korea, 2017

Figure 7: Drivers of supplier power in the toys & games market in South Korea, 2017

Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in South Korea, 2017

Figure 9: Factors influencing the threat of substitutes in the toys & games market in South Korea, 2017

Figure 10: Drivers of degree of rivalry in the toys & games market in South Korea, 2017

Figure 11: Lotte Shopping Co., Ltd.: revenues & profitability

Figure 12: Lotte Shopping Co., Ltd.: assets & liabilities

Figure 13: Shinsegae Co.,Ltd: revenues & profitability

Figure 14: Shinsegae Co.,Ltd: assets & liabilities

Single User License:
Report can be used by individual purchaser only

Site License: 
Report can be shared by unlimited users within one corporate location, e.g. a regional office

Corporate User License:  
Report can be shared globally by unlimited users within the purchasing corporation e.g. all employees of a single company

To know more information on Purchase by Section, please send a mail to support@kenresearch.com

INQUIRE FOR COVID-19 IMPACT ANALYSIS

Products

Toys & Games, MarketLine, South Korea


Companies

E-MART Inc.

Lotte Shopping Co., Ltd.

Shinsegae Co.,Ltd